cc_texture Struct Reference

A platform-independent representation of an image. More...

#include <texture.h>


Data Fields

uint32 format
uint32 height
int invram
uint8pixels
void * sysdata
uint32 width


Detailed Description

A platform-independent representation of an image.

This class is a platform-independent method to display image data. A cc_texture_t can be passed to cc_video_begin_polygon in order to draw it to the screen (with a series of vertices). All values in this structure should be considered to be read only from outside of CrabClaw.

Since:
1.0.0

Field Documentation


The documentation for this struct was generated from the following file:
SourceForge.net Logo